Integrating advertising in a game and how Real Racing GTI nailed it
Most of the newspapers, magazines, websites, TV programs and radio have something in common. They are a medium for advertising since you can remember. With the time, media outlets and advertisers have developed in most of the cases formats that allow marketeers to use space for commercial purposes. This is how we think of newspapers and blogs nowadays. Don't get me started with, let's say, search engines.

There’s a little-known iTunes Store URL that enables you to easily provide promo codes that can simply be clicked or tapped to be redeemed (replace “REPLACEWITHPROMOCODE” with the actual promo code):
https://phobos.apple.com/WebObjects/MZFinance.woa/wa/freeProductCodeWizard?code=REPLACEWITHPROMOCODE
And the great thing is that these URLs work in both in iTunes on the user’s computers and on their iPhone/iPod touch devices. Help make life for people just a tad easier by using these links in the future.
Gold digging on the App Store
The iTunes App Store has been wildly successful and created quite a few wealthy developers in the process. Interestingly, there’s been several sob stories from developers who have overextended themselves, causing near or below break-even results for their hard work and investment.
In itself, that’s unfortunate. What we’ve found a little strange is mainstream media’s take on these stories, making it sound like that was anything but an obvious outcome.
Filed under: Features, Apple, App Store, App Review
App Store Stories: One man's app. Three corporations. Lyrics 2 against the world.
by Erica Sadun (RSS feed) on Oct 28th 2009 at 8:00AM
When Joris Kluivers (@kluivers on Twitter) set out to write his Lyrics app for iPhone, he never intended to personally take on Apple, Sony, and Gracenote. Kluivers, a student at the Vrije Universiteit in Amsterdam, was just trying to get his foot in the App Store door, not go toe-to-toe with three media behemoths. The story of how he ended up navigating through the corporate bulwarks to eventually successfully publish his latest release, Lyrics 2 (iTunes Link), with the blessings of all three companies, no less, makes quite the App Store saga.


Very nice article from Bytecellar where they mention ngmoco. This is vintage computing, but it is indeed a great Sunday morning read

Latest about Ethan Nicholas at Touch Arcade. The developer of iShoot says "We made enough to live, but not nearly as much as if we kept our jobs at a regular game company" "We're far from calling ourselves app store millionaires."