Applying International Humanitarian Law to Video and Computer Games


Now I get serious. Two Swiss NGO, Trial and Pro Juventute, have published a report where they openly critisise the fact that the videogame industry doesn't follow international humanitarian law. Although they recognise that games are entertainment, they consider that they have an educational value as well. They are pointing at games that do not respect international conventions regarding the treatment of war crimes and suggest that they are tweaked to promote Human Rights and the Geneva Conventions. 

Both associations have analysed twenty games to find out that attacks to civilians, torture and executions are part of the "fun". The sample include Brothers in Arms, Call of Duty, Far Cry 2, Medal of Honour, Tom Clancy's and Metal Gear Solid to name a few. The most frequent violation in these games is the attacks not justified to civilians and public and religious buildings. The list goes on with injuring and not killing, illegal weapons, targeting hostages,... The initiative doesn't ask videogame publishers to make less violent games, but to respect Human Rights and explain the consequences of war and counter terrorist actions.  

With all the complains about Apple's Approval process, this looks to me something worth considering. If only all the effort gone in reject your app could be used to enhance the value violent games have to offer...